Primarina | |||
Pokédex No. |
715 | ||
---|---|---|---|
Type | |||
Base Attack |
70 | Max Attack |
90 |
RMLs Available |
10 | RML Max Attack |
125 |
Skill | Super Voice |
Stages[]
Escalation Battles (Levels 1-15): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
1211 + 242/level | Move Limit |
8 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
|||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-normal
|
Coin Reward |
200 (30) | ||
Disruptions | Countdown 1 (initially start counter at 0): Fill rows 3 and 4 with Disruption Pattern 1 every 3 moves, switch countdown after 2 times Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Levels 16-24): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
1889 + 272/level | Move Limit |
10 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-normal
|
Coin Reward |
30 (30) | ||
Disruptions | |||||
Event Duration |
Escalation Battles (Level 25): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
5852 | Move Limit |
8 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 2: Fill columns 2-5 with Disruption Pattern 1 after 3 moves Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Levels 26-49): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
793 + 111/level | Move Limit |
8 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-normal
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 2: Fill board with Disruption Pattern 1 every 2 moves Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Level 50): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
23022 | Move Limit |
16 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||
Disruptions | |||||
Event Duration |
Escalation Battles (Levels 51-74): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
2099 + 125/level | Move Limit |
10 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-normal
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 1 (initially start counter at 0): Fill the 2x4 area at C2 with Disruption Pattern 1 every 3 moves, switch countdown after 2 times Countdown 2: Fill columns 2-5 with Disruption Pattern 2 every 4 moves Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Level 75): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
22362 | Move Limit |
15 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 2: Fill board with Disruption Pattern 1 every 4 moves Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Levels 76-99): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
10296 + 409/level | Move Limit |
10 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-normal
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 2: Do in order every 3 moves:
1) Fill board with Disruption Pattern 1
2) Fill board with Disruption Pattern 2 Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Level 100): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
38357 | Move Limit |
12 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 1: Switch countdown after 5 moves, fill board with Disruption Pattern 1 every 2 moves Countdown 2: Fill the 4x3 area at B2 with Disruption Pattern 2 every 4 moves Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Levels 101-109): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
970 + 131/level | Move Limit |
10 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-normal
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 1: Choose one of these after 4 moves, then switch countdown:
- Fill columns 4 and 5 with Disruption Pattern 1
- Fill columns 1 and 2 with Disruption Pattern 2 Countdown 2: Choose one of Countdown 1's disruptions every 3 moves Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Level 110): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
18047 | Move Limit |
9 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 2: If Combo ≥ 6, 7 random
| ||||
Event Duration |
Escalation Battles (Levels 111-119): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
6063 + 276/level | Move Limit |
10 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-normal
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 1: Switch countdown when Moves ≤ 5, do in order every 3 moves:
1) Fill board with Disruption Pattern 1
2) Fill board with Disruption Pattern 2 Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Level 120): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
30940 | Move Limit |
10 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
|||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 1 (initially start counter at 0): Do in order every 3 moves, switch to Countdown 2 after disrupting 2 times:
Countdown 3: If Combo ≥ 6, 5 random , then switch to Countdown 2
| ||||
Event Duration |
Escalation Battles (Levels 121-129): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
6860 + 123/level | Move Limit |
9 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-normal
|
Coin Reward |
30 (30) | ||
Disruptions | Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Level 130): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
38675 | Move Limit |
8 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 1 (initially start counter at 0): Do in order every 2 moves, switch countdown after disrupting 2 times:
1) Fill board with Disruption Pattern 1
2) Fill board with Disruption Pattern 2 Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Levels 131-139): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
4963 + 972/level | Move Limit |
10 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-normal
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 1: Fill rows 3-5 with Disruption Pattern 1 after 3 moves, then switch countdown Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Level 140): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
44660 | Move Limit |
15 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
Added Non-Support: | ||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 2: Do in order every 4 moves, switch to Countdown 3 after disrupting 1 time:
1) Fill board with Disruption Pattern 1 Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Levels 141-149): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
5670 + 1089/level | Move Limit |
10 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-normal
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 1: Do in order every 3 moves, switch countdown after disrupting 2 times:
1) Fill board with Disruption Pattern 1
2) Fill rows 2-5 with Disruption Pattern 2 Countdown 2: Fill the 2x2 area at the center with Disruption Pattern 3 every 3 moves Disruption Patterns:
| ||||
Event Duration |
Escalation Battles (Levels 150+): Primarina | |||||
Stage |
Special Stages: Escalation Battles | ||||
---|---|---|---|---|---|
Hit Points |
85612 | Move Limit |
10 Moves | Experience | 5 |
Catchability | 0% + 1%/level | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
Added Non-Support: | ||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||
Disruptions | Countdown 1: Do in order every 2 moves, switch to Countdown 2 after disrupting 2 times:
1) Fill columns 3 and 4 with Disruption Pattern 1
2) Fill the 4x4 area at the center with Disruption Pattern 2 Countdown 3: Fill board with Disruption Pattern 3 every 4 moves Disruption Patterns:
| ||||
Event Duration |
Competitive Stage: Primarina | |||||
Stage |
Special Stages: Competitive Stage | ||||
---|---|---|---|---|---|
Hit Points |
N/A | Move Limit |
11 Moves | Experience | 10 |
Catchability | N/A | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-ranking
|
Coin Reward |
200 (30) | ||
Disruptions | Countdown 1: Do in order every 2 moves, switch to Countdown 2 after disrupting 2 times:
1) Fill board with this:
2) Fill board with this:
Countdown 2: If Combo ≥ 2, fill the 4x2 block at B4 with one of these, switch to Countdown 3 after 2 times:
-
-
| ||||
Event Duration |